Mastering Swift 2 Programming (Video 34)

Mastering Swift 2 Programming (Video 34)

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers resolving race conditions in threading by using asynchronous methods and completion handlers in Swift. It explains the difference between synchronous and asynchronous methods, and how to implement closures as completion handlers. The tutorial also demonstrates using Alamo Fire for server communication in a game application, reviewing code to identify issues, and adding completion handlers to improve game logic. The video concludes with finalizing and testing the application.

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5 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What are asynchronous methods and how do they differ from synchronous methods?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the role of completion handlers in asynchronous programming.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What issues can arise from concurrency in programming, and how can asynchronous methods help address them?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the changes made to the game application to improve the focus of the exercise.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the implementation of a completion handler solve the problem of prematurely posting scores?

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