Russia's Lucrative Market for Mobile Games

Russia's Lucrative Market for Mobile Games

Assessment

Interactive Video

Business, Architecture

University

Hard

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The video discusses Tapinator's journey from its inception in 2007, focusing on mobile gaming and the lucrative Russian market. It highlights the success of specific games like Angry Shark Simulator and Balance of the Shaolin. The discussion also covers the impact of economic sanctions on business, talent acquisition in Russia, and personal insights from Ilya Nikolaev, including his favorite games and innovators.

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5 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What was one of the first Facebook apps mentioned in the text, and what year was it sold?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the Russian market perform for Tapinator compared to other markets?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What are some game categories that resonate well in the Russian market according to the text?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the game 'Angry Shark simulator' about?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

Who are some innovators that the interviewee looks up to?

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