The Video Game Crash of 1983: Crash Course Games

The Video Game Crash of 1983: Crash Course Games

Assessment

Interactive Video

Business, Architecture, Information Technology (IT)

11th Grade - University

Hard

Created by

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FREE Resource

The video explores the 1980s video game boom, highlighting iconic games like Pac-Man and Donkey Kong, and the rise of competitive gaming. It discusses innovations in game design and the shift to home consoles. The video also covers the 1983 video game crash, its causes, and the industry's recovery, particularly focusing on Nintendo's rise.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What led to the video game industry boom in the 1980s?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What were some of the major video game companies in the early 1980s?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the significance of Pac-Man in video game history.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the concept of competitive gaming that emerged in the 1980s.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What role did Activision play in the evolution of video games during the 1980s?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What innovations in game design were introduced in the 1980s?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

How did home consoles differ from arcade games in the early 1980s?

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