Behavioral Design Patterns in C++ - Chat System - I

Behavioral Design Patterns in C++ - Chat System - I

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the mediator design pattern using a chat system example. It highlights the complexity of direct connections between participants in a growing chat system and introduces a central chat server as a mediator. The tutorial covers the implementation of a chat system using the mediator pattern, including creating a base class for participants and subclassing for different types. It also discusses the use of the observer pattern for message forwarding and the interaction between participants and the server. The tutorial concludes with a brief introduction to subclassing and message handling.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the potential issues with a direct connection model in a chat system as the number of users increases?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the main purpose of using the mediator design pattern in a chat system?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the mediator facilitate communication between participants in a chat system?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the different types of subclasses that can be created from the 'Participant' class?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the role of the 'Participant' class in the implementation of the chat system.

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the chat server in the mediator design pattern?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how the Observer design pattern is utilized in the chat system.

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