Lee Wilson - Games and Learning

Lee Wilson - Games and Learning

Assessment

Interactive Video

Biology

9th - 10th Grade

Hard

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The transcript discusses the integration of games into educational settings, highlighting the speaker's personal journey from a gamer to an advocate for educational games. It explores how games can serve as effective learning tools by revealing dynamic systems, reducing costs, compressing time, and making abstract concepts concrete. The speaker emphasizes the potential of games to enhance conceptual understanding and engage students in ways traditional media cannot.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What example does the speaker provide to illustrate how games can compress time in learning?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How do games provide a safe environment for students to experiment with dangerous concepts?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of translating abstract ideas into concrete experiences in education?

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