The Art of Doing: Dive Into Android Development with Kotlin - Click! The App Part 4

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What functionality is desired when the timer hits zero in the game?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
How is the 'game finished' state tracked in the view model?
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the process of setting up an observer for the 'game finished' state.
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
What should happen when the 'game finished' Boolean value changes to true?
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the purpose of the 'game over' function in the fragment?
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
What changes are made to the layout of the score fragment?
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
How is the score passed from the game fragment to the score fragment?
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