Blender to Unreal Engine - Become a Dungeon Prop Artist - Material Instances

Blender to Unreal Engine - Become a Dungeon Prop Artist - Material Instances

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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This video tutorial continues from the previous lesson, focusing on creating and organizing material instances for various materials like gemstones, gold, and iron. The instructor demonstrates how to correct mistakes, reassign materials, and ensure proper naming conventions. The lesson concludes with a review of the materials and a preview of the next steps.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What issues did the teacher encounter with the default material roughness?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What materials were mentioned as needing to be reassigned or renamed?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What final steps did the teacher take to ensure all materials were organized properly?

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