Create a Dark Moody Atmospheric 2D Game with Unity and C# - Fixing Dash and Bugs

Create a Dark Moody Atmospheric 2D Game with Unity and C# - Fixing Dash and Bugs

Assessment

Interactive Video

Information Technology (IT), Architecture, Physical Ed, Physics, Science

University

Hard

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The video tutorial addresses a bug in a game where the character falls while dashing. The solution involves freezing the Y-axis position and rotation during the dash using Rigidbody constraints. After dashing, these constraints are removed to allow normal movement. Additionally, a dash counter is implemented to limit the number of dashes in the air, resetting when the character is grounded.

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2 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the purpose of the dash counter in the game.

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What limitation is placed on dashing while in the air?

Evaluate responses using AI:

OFF