Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Our First Chest Prop

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Our First Chest Prop

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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This video tutorial guides viewers through the process of modeling a treasure chest using 3D software. It covers setting up the initial model, creating the base, adding details like balls and metal parts, solidifying the model, and making final adjustments. The tutorial emphasizes using existing parts to streamline the modeling process and concludes with separating and finalizing the model components.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the first step mentioned for creating the treasure chest?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of rounding off the top of the chest.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments were made to the size of the chest during the modeling?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how the metal part of the chest is created.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of splitting the chest into parts?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What tools or commands are used to delete unnecessary parts during modeling?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

How are the wooden slats added to the chest?

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