
Cannes interview for 'Terminator: Salvation'

Interactive Video
•
Arts, Computers
•
9th - 12th Grade
•
Hard
Wayground Content
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5 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main reason for keeping creative processes in-house according to the speaker?
To speed up the development process
To increase the number of projects
To ensure each piece is exciting and compelling
To reduce production costs
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is the sci-fi action adventure genre particularly suitable for gaming?
It requires less investment
It naturally lends itself to interactive experiences
It is easy to develop
It has a large fan base
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the goal of the game being developed in relation to the movie?
To replicate the movie experience
To offer a unique experience that stands on its own
To provide a cheaper alternative to the movie
To serve as a direct sequel to the movie
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the game relate to the film according to the speaker?
It is a prequel to the film
It is a direct adaptation of the film
It takes a piece of the film as a point of departure
It has no connection to the film
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the speaker's view on playing a game that is just a version of the movie?
It is the best way to experience the story
It is not enjoyable because the outcome is already known
It is more exciting than watching the movie
It is a cost-effective way to enjoy the story
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