Wolfmother Interview (clip 5)

Wolfmother Interview (clip 5)

Assessment

Interactive Video

Computers, Arts, Social Studies

9th - 10th Grade

Hard

Created by

Wayground Content

FREE Resource

The speaker reflects on their disinterest in computer games during childhood and observes the growing influence of gaming and geek culture. They express concern over geeks' impact on the music industry and call for a societal change, questioning the current social dynamics.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the speaker's attitude towards computer games as a child?

They were highly skilled at them.

They were fascinated by them.

They found them boring and uninteresting.

They played them all day.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to the speaker, what is happening with computer games?

They are only for children.

They are taking over the world.

They are losing their appeal.

They are becoming less popular.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the speaker suggest about the current status of geeks in society?

Geeks have no impact on media.

Geeks are only interested in technology.

Geeks are now considered cool.

Geeks are becoming less influential.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the speaker view the relationship between geeks and music?

Musicians are the rock stars, and geeks are fans.

Geeks are the new rock stars.

Geeks have taken over music.

Geeks and musicians are the same.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the speaker imply about the social behavior of geeks?

Geeks are very social and outgoing.

Geeks prefer to stay in their bedrooms.

Geeks are always in command of social events.

Geeks are the life of the party.