What is the primary purpose of using the Command design pattern in software design?
Behavioral Design Patterns in C++ - Pros and Cons-Command

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To simplify the user interface
To increase the speed of execution
To decouple the invoker from the receiver
To reduce the number of classes
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the Textpad example, what feature was implemented using the Command pattern?
Text formatting
File saving
Undo and redo operations
Search functionality
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is an advantage of the Command design pattern?
It allows for tight coupling between classes
It increases the complexity of the code
It enables the creation of macro commands
It requires more memory
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can command objects be utilized in applications?
They can be used to implement transactions
They can only be used for simple operations
They cannot store state
They are not suitable for queuing
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a potential use of command objects in terms of application state?
They can store the state for undo and redo operations
They can simplify the user interface
They can increase application speed
They can reduce the number of classes
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