Behavioral Design Patterns in C++ - Dynamic Array - III

Behavioral Design Patterns in C++ - Dynamic Array - III

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

The video tutorial discusses modifying a class to apply locks conditionally based on whether it is used in a single-threaded or multi-threaded application. It introduces a boolean to control locking, highlights challenges with the current implementation, and proposes using the strategy pattern for more flexibility, allowing different types of mutexes to be used.

Read more

7 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why was a boolean introduced in the class modification?

To enhance the speed of execution

To manage memory allocation

To control the application of locks

To determine the type of data stored

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the challenge with applying locks in constant methods?

They are slower to execute

They cannot be used in single-threaded applications

They require a different syntax

They cannot change the state of the mutex

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of making the mutex mutable?

To increase the speed of execution

To reduce memory usage

To allow changes in constant methods

To simplify the code

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a potential risk if a call to unlock is forgotten?

Faster execution

Data corruption

Deadlocks

Increased memory usage

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What pattern is suggested to address the complexity of conditional statements?

Strategy pattern

Decorator pattern

Observer pattern

Singleton pattern

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is there a need for flexibility in using different types of mutexes?

To reduce code size

To accommodate different locking scenarios

To improve readability

To increase execution speed

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in implementing the strategy pattern?

Removing all mutexes

Creating a base class for locking and unlocking

Writing conditional statements

Optimizing the existing code