Blender to Unreal Engine - 3D Plants and Vegetation - Sculpting Our Lilypad Shape

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the initial shape used to create the lily pad?
Cone
Cylinder
Cube
Sphere
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to refine the shape of the lily pad for a more organic look?
Extrude Tool
Sculpting Tool
Loop Cut Tool
Bevel Tool
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to avoid symmetry when creating lily pads?
To make them look more natural
To reduce file size
To save time
To increase complexity
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating multiple variants of the lily pad?
To increase the number of objects
To test different colors
To ensure each lily pad looks unique
To practice duplication
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus when adjusting the thickness of the lily pads?
Adding underwater details
Ensuring they are barely visible
Making them as thick as possible
Creating a hollow structure
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which method is introduced for further detailing of the lily pads?
Bezier Curves
Array Modifier
Boolean Operations
Subdivision Surface
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the next step after adding thickness to the lily pads?
Exporting the model
Rendering the scene
Applying textures
Using Bezier curves for detailing
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