Structural Design Patterns in Modern C++ - Adapter Implementation

Structural Design Patterns in Modern C++ - Adapter Implementation

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial addresses the issue of using an accelerometer with a game that requires a different interface. It introduces the adapter design pattern to solve this problem by creating an Axeladapter class that maps the accelerometer's methods to the game's expected methods. The tutorial explains the implementation process, including the choice between composition and inheritance, and demonstrates how to test the adapter with the game. The video concludes with a summary of the adapter pattern's benefits and a preview of the next topic, which is creating a class adapter.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why was there a need to implement an adapter design pattern for the accelerometer?

The accelerometer was not functioning properly.

The accelerometer was not available in the market.

The accelerometer was too expensive.

The accelerometer had an incompatible interface with the game.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary role of the Axeladapter class?

To replace the accelerometer.

To create a new game interface.

To provide a compatible interface for the game using the accelerometer.

To enhance the accelerometer's features.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which design approach was chosen for the Axeladapter class?

Inheritance

Aggregation

Polymorphism

Composition

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the Axeladapter determine the plane's left and right movement?

By using the accelerometer's get vertical axis method.

By using the accelerometer's get horizontal axis method.

By using a random number generator.

By using the game's default settings.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the get horizontal axis method returns a positive value?

The plane moves upward.

The plane remains level.

The plane turns right.

The plane turns left.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the output 'plane is level' indicate about the accelerometer's readings?

Both left and right methods returned true.

Both horizontal and vertical axes returned positive values.

Both horizontal and vertical axes returned negative values.

Both up and down methods returned false.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main advantage of using the adapter pattern in this context?

It allows for faster game performance.

It simplifies the game's code structure.

It enables the use of components with incompatible interfaces.

It reduces the cost of game development.