Structural Design Patterns in Modern C++ - Introduction to the Bridge Pattern

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the Bridge design pattern?
To simplify the user interface
To improve network communication
To separate abstraction from implementation
To enhance data security
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In object-oriented programming, what does abstraction primarily help with?
Increasing memory usage
Reducing code execution time
Improving user interface design
Hiding unnecessary details
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT an attribute needed for drawing a line in the given example?
Line texture
Ending point
Line color
Starting point
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is Win32 GDI used for drawing in the example?
It uses software rendering and is widely compatible
It is the only option available for Windows
It is faster than hardware rendering
It requires special hardware
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating a base class 'Shape' in the example?
To improve the speed of rendering
To provide a common interface for different shapes
To store all drawing functions
To reduce the number of classes
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main reason for introducing hardware rendering in the example?
To reduce the number of classes
To make rendering more efficient
To simplify the code structure
To eliminate the need for abstraction
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Bridge design pattern help with the explosion of classes?
By merging all classes into one
By separating abstraction from implementation
By eliminating the need for inheritance
By using only software rendering
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