Daphne Bavelier: Your brain on video games

Interactive Video
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Information Technology (IT), Architecture
•
11th Grade - University
•
Hard
Wayground Content
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6 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the average age of a gamer according to the introduction?
33 years old
8 years old
18 years old
50 years old
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do action video games affect vision according to the research?
They cause color blindness
They worsen eyesight
They improve the ability to see small details
They have no effect on vision
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one way action video games improve attention?
By making players more distracted
By slowing down reaction times
By enhancing the ability to track multiple objects
By reducing the need for focus
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main difference between action video games and multimedia-tasking?
Multimedia-tasking improves vision, action games do not
Action games improve multitasking, multimedia-tasking does not
Action games and multimedia-tasking are equally beneficial
Both have the same effect on attention
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the goal of integrating beneficial elements of video games into education?
To create engaging educational tools
To replace traditional schooling
To make games more addictive
To eliminate the need for teachers
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the challenge in creating educational video games?
Combining entertainment with beneficial elements
Making them as addictive as possible
Making them free for everyone
Ensuring they are only used by children
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