CLEAN : Debt relief app uses Squid Game business cards to attract customers

CLEAN : Debt relief app uses Squid Game business cards to attract customers

Assessment

Interactive Video

Business, Life Skills

9th - 10th Grade

Hard

Created by

Quizizz Content

FREE Resource

The transcript discusses the initial reactions people have to a card, leading to conversations about debt, particularly toxic debt and its consequences. It highlights the opportunity to spread awareness about financial options and the importance of partnerships with credit card companies. The success of experiential marketing, specifically through a Squid Game-themed event, is also emphasized as a way to destigmatize debt discussions.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the initial reaction of people when they see the card?

They are confused and curious.

They immediately understand its purpose.

They ignore it.

They become angry.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the main messages of the show discussed in the second section?

How to invest in stocks.

The impact of toxic debt on decision-making.

The benefits of saving money.

How to start a business.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What opportunity does the app see in the context of the show?

To launch a new product line.

To sell more credit cards.

To spread awareness about toxic debt.

To create a new game.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the outcome of the Squid Game marketing strategy?

It failed to reach the audience.

It led to financial losses.

It was ignored by the public.

It was a massive win, increasing brand awareness.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did the Squid Game marketing strategy affect discussions about debt?

It made people more secretive about their debt.

It had no impact on debt discussions.

It discouraged people from talking about debt.

It encouraged open discussions about debt.