Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Decals to Our Banners

Interactive Video
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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the dungeon properties?
Placing bolts
Adding textures
Creating decals
Rendering the scene
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which shortcut is used to duplicate an object in the 3D modeling process?
Ctrl + C
Shift + D
Alt + D
Ctrl + D
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using the 'Control J' command?
To join objects together
To duplicate objects
To delete objects
To rotate objects
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which menu is opened to select textures for decals?
Lighting Menu
Texture Menu
Render Menu
Animation Menu
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using shrink wrap in 3D modeling?
To add lighting effects
To fit textures onto surfaces
To create animations
To render the scene
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you ensure that textures fit properly on a model?
By changing the camera angle
By using shrink wrap and adjusting subdivisions
By increasing the render quality
By adding more lights
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the final step before saving the project?
Adding more decals
Checking render settings
Organizing assets
Applying more textures
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