Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Prison Bed

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a pillow in Blender?
Apply a cloth simulation
Create a cube and adjust its size
Use proportional editing
Convert the object to a mesh
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is gravity set to zero in the cloth simulation?
To make the pillow float
To prevent the pillow from falling
To increase the pillow's weight
To make the pillow spin
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of converting the object to a mesh?
To add more vertices
To apply textures
To enable proportional editing
To change the object's color
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What technique is used to refine the pillow's shape?
Proportional editing
Edge loop insertion
Cloth simulation
Gravity adjustment
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the next step after finalizing the pillow?
Render the scene
Apply a texture to the pillow
Start creating the bed
Add a light source
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the supporting planks in the bed frame?
To add aesthetic value
To increase the bed's height
To make the bed wider
To support the chains
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the bed's size adjusted in Blender?
By scaling the entire model
By adjusting the length of the planks
By modifying the light settings
By changing the camera angle
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