Create a Dark Moody Atmospheric 2D Game with Unity and C# - Removing Player's Control While Dashing

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Information Technology (IT), Architecture, Physics, Science
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University
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Hard
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3 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the initial if statement introduced in the tutorial?
To allow changing direction mid-dash
To increase dash speed
To enable jumping during a dash
To prevent movement while dashing
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the bug related to movement during a dash resolved?
By checking the dash direction continuously
By setting the dash direction only once when the dash button is pressed
By disabling the dash button
By allowing movement in all directions
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to multiply velocity by time.deltaTime?
To allow players to dash longer distances
To decrease the speed of the game
To ensure consistent movement across different frame rates
To increase the speed of the game
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