What is the initial step in creating basic shapes for wild grass using Bezier curves?
Blender to Unreal Engine - 3D Plants and Vegetation - Using Bezier Curve for Plant Stem

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Setting up lighting
Selecting a mesh object
Using the Bezier curve from the curves tab
Applying a texture
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you rotate the Bezier curve to lay it out correctly?
Hit T and Z
Hit S and X
Hit R and Y, then 90
Hit G and Z
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of adjusting the resolution of a Bezier curve?
To change the color
To control the smoothness and detail of the shape
To increase the size
To add more vertices
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the recommended resolution setting for foliage to maintain efficiency?
No resolution
Low resolution
Medium resolution
High resolution
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the next step after creating variations of the Bezier curves?
Applying a texture
Converting them to object meshes
Adding lighting effects
Exporting the file
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to fill in the topology of the meshes?
To add more vertices
To increase the size
To change the color
To ensure the mesh is solid and complete
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the benefit of smoothing the meshes?
It changes the color
It makes the shape more round and organic
It adds more vertices
It increases the size
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