What is the main difference between a factory method and an object pool?
Creational Design Patterns in Modern C++ - Pros and Cons - highlights the pros and cons of the object pool pattern

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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Object pool never returns a cached instance.
Factory method always creates a new instance.
Object pool always creates a new instance.
Factory method always returns a cached instance.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is a potential issue when implementing the object pool design pattern?
Objects are always returned to the pool automatically.
The pool never gets tightly coupled with concrete classes.
Unused objects may waste memory.
Objects in the pool are automatically reset.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to reset the state of an object acquired from the pool?
To increase the memory usage.
To ensure it is in a default state for new use.
To make it incompatible with other objects.
To prevent it from being returned to the pool.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In which scenario is the object pool design pattern particularly useful?
When objects are expensive to create from scratch.
When objects do not require any state reset.
When objects are cheap to create.
When objects are rarely used.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a benefit of using the object pool design pattern in terms of performance?
It decreases the flexibility of object creation.
It increases heap fragmentation.
It reduces the overhead of heap allocation.
It always creates new instances.
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