Behavioral Design Patterns in C++ - Chat System - I

Behavioral Design Patterns in C++ - Chat System - I

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the mediator design pattern using a chat system example. It highlights the complexity of direct connections between participants in a growing chat system and introduces a central chat server as a mediator. The tutorial covers the implementation of a chat system using the mediator pattern, including creating a base class for participants and subclassing for different types. It also discusses the use of the observer pattern for message forwarding and the interaction between participants and the server. The tutorial concludes with a brief introduction to subclassing and message handling.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main challenge of having direct connections between participants in a chat system as the number of users increases?

Participants cannot send messages quickly.

It becomes difficult to manage user authentication.

The chat server cannot handle the load.

The system becomes too complex to implement.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the context of the mediator design pattern, what role does the central chat server play?

It manages user accounts.

It facilitates communication between participants.

It directly connects all participants.

It stores all chat messages.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of creating a base class 'Participant' in the chat system implementation?

To manage user authentication.

To define common attributes and methods for all participants.

To handle server connections.

To store chat messages.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is a chat server class added in the implementation of the chat system?

To facilitate message forwarding between participants.

To manage direct connections between participants.

To handle user authentication.

To store user data.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What design pattern is used alongside the mediator pattern in this chat system implementation?

Observer design pattern

Singleton design pattern

Decorator design pattern

Factory design pattern

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does a participant send a message to another participant in this chat system?

By using a peer-to-peer connection.

By storing the message in a shared database.

By sending the message to the server, which forwards it.

By directly connecting to the other participant.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the benefit of making the server pointer a protected member in the participant subclasses?

It ensures only the server can modify participant data.

It prevents any access to the server.

It provides controlled access to the server for subclasses.

It allows direct access to the server.