What is the first step in adding an ambient sound effect to a game?
Create a Dark Moody Atmospheric 2D Game with Unity and C# - Sounds

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Information Technology (IT), Architecture, Performing Arts
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Hard
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Create an empty game object
Add a light source
Import a sound library
Create a new scene
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where was the water drip sound effect sourced from?
An online sound library
A YouTube video
A personal recording
A sound effect database
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What settings should be enabled for the sound effect to play continuously?
Play on Awake and Loop
Mute and Loop
Play on Awake and Mute
Loop and Stop
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What volume level was found to be suitable for the ambient sound effect?
0.7
0.5
0.2
0.12
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is this technique considered simple and basic?
It requires no coding
It involves complex algorithms
It is easy to implement and sufficient for the course
It uses advanced sound editing
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