Rust Programming Master Class from Beginner to Expert - Functions and Inputs

Rust Programming Master Class from Beginner to Expert - Functions and Inputs

Assessment

Interactive Video

•

Information Technology (IT), Architecture

•

University

•

Practice Problem

•

Hard

Created by

Wayground Content

FREE Resource

This tutorial covers the basics of Rust programming, focusing on functions, user input, and code blocks. It explains how to define and call functions, handle inputs and outputs, and use code blocks for computations. The tutorial also introduces user input handling using Rust's standard library.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of a function in programming?

To perform a specific task

To compile code

To store data

To debug errors

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Where should functions be defined in relation to the main function in Rust?

Inside the main function

Outside the main function

At the beginning of the file

At the end of the file

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What must be maintained when calling a function with inputs in Rust?

The order and type of inputs

The length of the function name

The number of lines in the function

The color of the text editor

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you call a function with inputs using variables in Rust?

By using constants

By using global variables

By passing variables as arguments

By declaring variables inside the function

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of a return value in a function?

To print data to the console

To specify the output of a function

To store data permanently

To initialize variables

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can multiple outputs be returned from a function in Rust?

Using tuples

Using lists

Using dictionaries

Using arrays

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key difference between code blocks and functions?

Code blocks have a name

Code blocks are only for loops

Code blocks do not have a name

Code blocks can be reused

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