Blender to Unreal Engine - 3D Plants and Vegetation - 3D wild Grass Forming Organic Silhouette

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of the current lesson in the 3D Plants and Vegetation course?
Learning about different plant species
Reviewing the previous lesson
Creating a new type of wild grass with stems
Discussing the history of 3D modeling
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to move the stem to the side?
RZ
GX
GY
SY
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using the Bezier curve in this lesson?
To add texture to the stems
To position leaves with a center point
To create a new plant species
To change the color of the leaves
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first action taken to manipulate the leaves?
Hit GY to position
Hit SY to scale
Hit GX to move
Hit RZ to rotate
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to switch from local to global axes?
To add more leaves to the plant
To increase the size of the stems
To change the color of the leaves
To ensure proper placement and appearance
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the natural look of the plant achieved?
By changing the color of the leaves
By adding more leaves
By using a different plant model
By rotating and scaling the leaves
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the significance of using the isolation mode?
To increase the size of the plant
To add more elements to the scene
To focus on specific elements without distraction
To change the color of the leaves
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