
Class Project Smart Classroom
Interactive Video
•
Engineering, Information Technology (IT), Architecture
•
University
•
Practice Problem
•
Hard
Wayground Content
FREE Resource
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7 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the smart classroom project in Scratch 3?
Test the lamp animation
Write a script for the fan
Add a new project
Create a new sprite
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which command is used to turn on the fan in the basic setup?
Fan go
Fan on
Fan activate
Fan start
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can the program be made to understand varied commands for the fan?
By using more sprites
By using AI and supervised learning
By increasing the project size
By adding more scripts
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating different labels in the AI-enhanced program?
To increase the project complexity
To categorize different commands
To reduce the number of scripts
To organize the sprites
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many sample phrases are needed for each command label in the AI model?
5
10
15
20
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of machine learning blocks in the Scratch project?
To allow the program to understand commands without exact phrases
To add more animations
To increase the speed of the program
To simplify the code
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when the recognized text matches the 'fan on' label?
The program restarts
The fan turns on
The lamp turns on
The fan turns off
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