Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in the chain modeling process?
Adding decals
Marking seams
Applying a texture
Using the smart UV project
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to consider the placement of decals?
To ensure they are visible in the render
To avoid unnecessary length in the course
To make the model look more realistic
To prevent overlapping with other textures
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of marking seams in a 3D model?
To increase the model's size
To make unwrapping easier
To add color to the model
To apply lighting effects
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be done after naming the asset?
Add more decals
Apply all transforms
Export the model
Start a new project
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be done if the file paths are not showing correctly?
Delete the preferences
Reload the blend file
Restart the computer
Change the file format
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the initial shape used for modeling the torch?
Cone
Cylinder
Sphere
Cube
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using proportional editing in torch modeling?
To randomize the shape for realism
To adjust the size of the torch
To create a smooth surface
To apply textures evenly
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