he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 43 - Falling Rock Animation

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Information Technology (IT), Architecture
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the bones for animation?
Positioning the bones
Deleting keyframes
Adding textures
Rendering the scene
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
At which frame do we set the initial keyframe for the bones?
Frame 40
Frame 300
Frame 200
Frame 1
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of setting keyframes at frame 40 and frame 200?
To adjust lighting
To change the color of the rocks
To ensure rocks are in position when shaking
To add sound effects
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do we ensure rocks fall at different intervals?
By adjusting the lighting
By moving keyframes slightly
By changing the texture
By altering the camera angle
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main issue addressed when rocks fall too fast?
They become invisible
They overlap each other
They are not visible to the eye
They change color
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of pressing 'S0' during the animation?
To scale the rocks to zero
To save the animation
To start the animation
To stop the animation
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why do we need to ensure rocks are in the floor by frame 85?
To make them invisible
To ensure they are not floating
To change their color
To add sound effects
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