Learn Java from Scratch - A Beginner's Guide - Step 03 - Introduction to Object-Oriented Programming - Exercise – Online

Learn Java from Scratch - A Beginner's Guide - Step 03 - Introduction to Object-Oriented Programming - Exercise – Online

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video discusses exercises related to object-oriented programming, focusing on identifying objects, their states, and behaviors. It uses examples from an online shopping system and a person object to illustrate these concepts. The video concludes by preparing viewers for the next steps, which involve creating classes and instances.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT an action that a customer can perform in an online shopping system?

Login

Select a product

Checkout

Change the price of a product

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a possible action that can be performed on a shopping cart?

Add an item

Change the customer's address

Update the product's quantity

Login

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT considered data about a person?

First name

Zip code

Hobbies

Walk

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which action is typically associated with a person in object-oriented programming?

Logout

Run

Add to cart

Change product price

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main goal of the exercises discussed in the video?

To practice coding syntax

To memorize data attributes

To understand object-oriented programming concepts

To learn about online shopping systems