The Art of Doing: Dive Into Android Development with Kotlin - Click! The App Preview

The Art of Doing: Dive Into Android Development with Kotlin - Click! The App Preview

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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The video tutorial introduces a click game app, detailing its gameplay mechanics, including a timer and moving button. It highlights the use of view models and live data for data persistence during screen rotations. The game concludes with score handling and navigation options. The project incorporates various layouts, data binding, fragments, and navigation, serving as a comprehensive learning tool.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main objective of the Click Game AO app?

To navigate through different screens

To hit the button as many times as possible before the timer ends

To change the color of the screen

To rotate the screen multiple times

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens if you miss the button during the game?

You lose points

The button disappears

The game restarts

You gain extra time

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the app ensure data persistence during screen rotations?

By using a static variable

By restarting the app

By using view models and live data

By saving data to a file

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What can players do with their score at the end of the game?

Convert it to currency

Save it for future games

Share it on social media

Gamble their points

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a feature used in the app?

Fragments and navigation

Data binding

Various layouts and views

Machine learning algorithms