Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up UE5 Material Instance Controls

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up foliage in Unreal Engine?
Importing textures
Creating a new material
Adjusting roughness
Applying contrast
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which key combination is used to maximize the view in Unreal Engine?
Ctrl + Alt
Shift + Space
Alt + Space
Ctrl + Space
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does RGB stand for in the context of material setup?
Red, Green, Blue
Roughness, Gloss, Brightness
Render, Graphics, Bitmap
Resolution, Gradient, Base
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you control the shininess of an object in Unreal Engine?
By adjusting the base color
By modifying the roughness value
By changing the texture resolution
By altering the material name
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which parameter is used to adjust the contrast of a material?
Color Multiplier
Cheap Contrast
Texture Sample
Roughness Multiplier
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the default value for roughness in Unreal Engine?
1
0.5
0
2
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating a material instance?
To increase rendering speed
To allow dynamic changes to material properties
To save memory
To simplify the user interface
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