Code Cube Challenge Activities

Code Cube Challenge Activities

Assessment

Interactive Video

Information Technology (IT), Architecture

10th - 12th Grade

Hard

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Christina introduces challenge activities from the teacher's guide, which can be completed anytime. These activities are flexible and can be used between lessons or as end-of-unit challenges. Students can work individually or in groups, and solutions are open-ended. A summary of 12 activities is provided, with more details in the guide. Additional resources are available at pitsco.com/codecube.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main purpose of the challenge activities mentioned in the teacher's guide?

To provide extra homework for students

To offer additional practice once students are comfortable with the Code Cube

To be completed only at the end of the course

To replace the main lessons

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can the challenge activities be incorporated into the lessons?

Only as a final exam

As a replacement for regular lessons

In between lessons or as a challenge at the end of the unit

Only during summer break

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should students do if they are unsure about some of the blocks in the activities?

Guess the answers

Review some of the lessons

Ask the teacher for the answers

Skip the activity

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is unique about the solutions to the challenge activities?

They are only available online

They can be solved in many ways, with no two answers being the same

They must all be the same

They are provided in the teacher's guide

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How are students encouraged to approach the challenge activities?

By completing them as quickly as possible

By avoiding collaboration

By working individually or in groups

By copying from each other