What was the primary goal of the AI system developed by DeepMind?
TED-Ed: How to get better at video games, according to babies | Brian Christian

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Information Technology (IT), Architecture
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To beat every Atari game
To develop a new gaming console
To create a new Atari game
To improve human gaming skills
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game posed a significant challenge for the DQN system?
Breakout
Boxing
Video Pinball
Montezuma's Revenge
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main characteristic of model-free reinforcement learning systems like DQN?
They explicitly model their environment
They predict outcomes based on past actions
They use a model of the environment
They rely on random button mashing
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How did DeepMind researchers enhance the AI's performance in Montezuma's Revenge?
By using a model-based approach
By simplifying the game's rules
By incorporating novelty-based rewards
By increasing the AI's processing power
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What potential issue can arise from a novelty-seeking AI system?
It could become too aggressive
It might lose motivation after seeing everything
It may ignore all rewards
It may become too predictable
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