Behavioral Design Patterns in C++ - DataList - II

Behavioral Design Patterns in C++ - DataList - II

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the addition of a menu class to a project, highlighting necessary changes and error fixes. It introduces the concept of macro commands, which allow users to execute multiple commands automatically, enhancing user convenience. The tutorial explains how to implement a macro command class, which inherits from the Command class and holds a list of commands. It demonstrates creating and running a macro, showing the output results. Finally, the video discusses the use of design patterns, specifically the command and composite patterns, in the application.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was one of the changes made to the menu class?

Adding a new header file

Changing the programming language

Accepting arguments in the command class

Removing unnecessary header files

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How was the error in the sort class resolved?

By using a copy of the vector

By changing the data type

By removing the sort class

By using a different sorting algorithm

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a macro command?

A list of commands executed sequentially

A single command that performs multiple tasks

A command that runs in the background

A command that requires user input

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'add' function in the macro command class?

To add commands to the macro

To display the list of commands

To execute the macro command

To remove commands from the macro

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which design pattern is used to create macro commands?

Singleton pattern

Observer pattern

Composite pattern

Factory pattern

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one benefit of using macro commands?

They increase the complexity of the application

They allow for manual execution of commands

They require more memory

They save keystrokes and simplify repetitive tasks

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which two design patterns are used in the application?

Command and Composite patterns

Composite and Factory patterns

Singleton and Builder patterns

Command and Observer patterns