GDevelop Game Development Concepts

GDevelop Game Development Concepts

Assessment

Interactive Video

Computers, Design, Instructional Technology

6th - 10th Grade

Hard

Created by

Aiden Montgomery

Used 3+ times

FREE Resource

The video tutorial introduces GDevelop, a no-code game engine for creating 2D games. It covers setting up a project, creating and animating objects, using behaviors and extensions, managing UI and scenes, and setting up game logic through the event sheet. The tutorial also discusses using templates and publishing games online.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is GDevelop primarily used for?

Designing websites

Editing video content

Developing 2D games

Creating 3D animations

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in starting a new project in GDevelop?

Opening the asset store

Setting the game resolution

Randomizing a project name

Choosing a template

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which type of object can be created in GDevelop for animations?

Panel

Sprite

Tiled Sprite

Text object

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What feature allows you to add pre-packaged game logic in GDevelop?

Extensions

Behaviors

Templates

Assets

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you expand the functionality of GDevelop?

By writing custom code

By installing extensions

By using external software

By upgrading the software

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the event sheet in GDevelop?

To control game logic

To publish the game

To design game graphics

To manage game assets

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you make the camera follow the player in GDevelop?

By adjusting the camera's Z order

By setting a fixed camera position

By using a camera object

By centering the camera on the player

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