
Mobile Game Marketing and Metrics

Interactive Video
•
Computers, Business
•
9th - 12th Grade
•
Medium

Emma Peterson
Used 1+ times
FREE Resource
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary reason for the competitive nature of the mobile gaming market?
The high cost of game development
The large number of available platforms
The large segment size of mobile games
The limited number of game developers
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key feature of the liveops lifecycle in mobile game development?
One-time game release with no updates
Iterative improvements based on live data
No need for user feedback
Focus solely on gameplay enhancements
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common feature of live events in mobile games?
They require no user engagement
They offer special gameplay or rewards for a limited time
They are only available in paid apps
They are unscheduled and random
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which monetization model involves users making purchases within the app?
In-app advertising
Paid apps
In-app purchases
Subscription services
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common strategy for acquiring users organically?
Paying for ads on social media
Developing a complex in-game economy
Offering discounts on in-app purchases
Using word-of-mouth and media coverage
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does ROAS stand for in the context of mobile game advertising?
Revenue on Ad Sales
Return on Advertising Spend
Rate of Ad Success
Return on App Sales
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT a popular ad network for mobile games?
AdColony
Unity Ads
Admob
MoPub
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