Exploring Early Video Game Innovations (1948 – 1972)

Exploring Early Video Game Innovations (1948 – 1972)

Assessment

Interactive Video

Computers

10th Grade

Hard

Created by

Ethan Morris

Used 4+ times

FREE Resource

The video explores the evolution of video games from their origins in the 1940s to the modern era. It highlights key milestones such as the creation of early games like Turochamp and Tennis for Two, the development of Spacewar at MIT, and the commercialization of video games with Pong and the Magnavox Odyssey. The video also discusses the growth of the gaming industry, the impact of technological advancements, and the future of gaming with virtual reality.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the revenue of the gaming industry last year mentioned in the video?

$15 billion

$30 billion

$23 billion

$50 billion

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is considered the father of AI and also wrote the first theoretical game code?

William Higinbotham

David Champ

Steve Russell

Alan Turing

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the name of the first interactive computer game displayed on an oscilloscope?

Computer Space

Pong

Tennis for Two

Space War

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which computer did MIT acquire that led to the creation of Space War?

Apple I

DEC PDP-11

IBM 704

DEC PDP-1

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the first commercially available video game?

Space War

Tennis for Two

Pong

Computer Space

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What made Pong significantly successful compared to its predecessors?

Low-cost TV monitor as display

Online multiplayer feature

Use of a color display

3D graphics

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the first home video game console?

PlayStation

Magnavox Odyssey

Atari 2600

Nintendo Entertainment System

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