Gamification

Gamification

University

5 Qs

quiz-placeholder

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Gamification

Gamification

Assessment

Quiz

Others

University

Practice Problem

Easy

Created by

Prince Hairam Garcia

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5 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 5 pts

1. Which of the following is a key benefit of gamification in learning?

A. Eliminates the need for collaboration

B. Reduces the need for digital tools

C. Focuses solely on entertainment

D. Improves knowledge retention and cognitive development

2.

MULTIPLE CHOICE QUESTION

20 sec • 10 pts

2. Which platform transforms the classroom into a role-playing game?

A. Duolingo

B. Kahoot!

C. Classcraft

D. Quizlet

3.

MULTIPLE CHOICE QUESTION

20 sec • 5 pts

3. What is a primary benefit of collaborative learning?

A. It reduces student interaction

B. It discourages peer feedback

C. It focuses on individual performance only

D. It fosters critical thinking, communication, and teamwork

4.

MULTIPLE CHOICE QUESTION

20 sec • 5 pts

4. Which of the following is a document collaboration tool?

A. Zoom

B. Google Docs

C. Trello

D. Kahoot!

5.

MULTIPLE CHOICE QUESTION

20 sec • 10 pts

5. What distinguishes Integrated Learning Platforms from Specific-Purpose Tools?

A. They manage entire courses and include built-in collaboration

B. They are limited to file sharing only

C. They are used only for entertainment

D. They lack collaborative features

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