Chemistry: Precision and Design QUIZ 1

Quiz
•
Science
•
10th Grade
•
Hard
Wayground Content
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
William notices that every time he drops a ball, it falls to the ground. He believes that events he observes, like the ball falling, have rational and predictable causes. What is this idea called?
affirmation of the antecedent
law of reproducibility
dependence of variables
principle of causality
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Benjamin wants to find out if a certain fertilizer helps plants grow faster. Which step of the scientific method involves making deliberate changes to test his idea?
observing
hypothesizing
experimenting
investigating
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Luna is researching the history of chemistry for her science project. She wants to know when the oldest recorded use of practical chemistry was. Which period should she focus on?
Babylonian Empire
Middle Ages
before the Flood
ancient Egypt
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Isla is interested in pursuing a career in chemistry and wants to build a strong foundation before specializing. Which branch of chemistry should she focus on first, as it is foundational to the other branches?
biochemistry
organic chemistry
inorganic chemistry
physical chemistry
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Emma is curious about why people study science from a biblical perspective. Which of the following is a reason that the Bible gives to study science?
predicting the effect of human action
understanding Earth's history
using nature for man's benefit
enjoying God's creation
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Jackson notices that apples always fall to the ground when they drop from a tree. What is a general explanation of why this part of the universe behaves the way it does?
criterion
theory
law
artifact
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Jackson is designing a new backpack. He realizes that making the backpack lighter will mean it can’t carry as much weight. What term refers to giving up one design characteristic for another characteristic that is more important?
prototype
constraint
criterion
tradeoff
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