Computer Graphics Quiz

Computer Graphics Quiz

University

30 Qs

quiz-placeholder

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Computer Graphics Quiz

Computer Graphics Quiz

Assessment

Quiz

Information Technology (IT)

University

Hard

Created by

Rashed Alazzeh

FREE Resource

30 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a video game development studio, Aiden is tasked with enhancing the visual effects of their latest game. He needs to decide on the best tools for this purpose. What are shaders primarily used for in computer graphics?

Storing textures

Creating user interfaces

Transforming inputs to outputs

Rendering 3D models

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Aiden is a game developer working on a new video game. He needs to create realistic graphics and special effects for the game. In which language are shaders typically written?

Java

GLSL

C++

Python

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a video game development studio, a graphics programmer named Henry is tasked with creating visual effects. What is the main function of a shader in this context?

To process input variables and output results

To manage memory

To handle user input

To declare variables

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What keyword is used to define input variables in GLSL?

uniform

in

attribute

output

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Avery is developing a 3D game using OpenGL and needs to know how many vertex attributes he can use for his character models. What is the maximum number of vertex attributes guaranteed by OpenGL?

8

64

32

16

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Emma is learning about different types of data in programming. She comes across various data types used in GLSL. Which of the following is NOT a basic data type in GLSL?

float

string

int

bool

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Emma is learning GLSL for her graphics programming class. She comes across a concept that describes a specific type of data structure used in her shaders. What is a vector in GLSL?

A function for rendering

A single float value

A 2, 3, or 4 component container for basic types

A type of shader

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