Karel Functions Worksheet

Karel Functions Worksheet

6th Grade

10 Qs

quiz-placeholder

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Karel Functions Worksheet

Karel Functions Worksheet

Assessment

Quiz

Computers

6th Grade

Easy

Created by

Stephanie Ramocan

Used 3+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a function in Karel?

A way to teach Karel a new word.

A type of variable in Karel.

A command to stop the program.

A way to draw shapes in Karel.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why should we use functions in programming?

To break down programs into smaller parts and make them easier to understand.

To make the program run faster.

To add more colors to the program.

To increase the number of errors.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is the correct order for writing a function in Karel?

Function keyword, function name, open paren, closed paren, curly braces.

Function name, function keyword, curly braces, open paren, closed paren.

Curly braces, function keyword, function name, open paren, closed paren.

Open paren, closed paren, function keyword, function name, curly braces.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should the name of a function describe?

What the function does.

The color of the program.

The number of lines in the code.

The name of the programmer.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does it mean to define a function?

Specifying the instructions for a new action.

Running the function in the program.

Naming the function after yourself.

Deleting a function from the code.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a rule for naming a function?

The name can have spaces.

The name should start with a letter.

The name should describe what the function does.

The name cannot have spaces.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does calling a function do?

Causes the action defined in the function to happen.

Deletes the function from the program.

Changes the function’s name.

Stops the program.

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