Y8 - Event Driven Programming

Y8 - Event Driven Programming

7th Grade

15 Qs

quiz-placeholder

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Y8 - Event Driven Programming

Y8 - Event Driven Programming

Assessment

Quiz

Computers

7th Grade

Medium

Created by

Wayground Content

Used 20+ times

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Code tracing

The process of following code execution order, including variable values, useful for debugging.

A method for optimizing code performance by analyzing execution time.

A technique for writing code without errors from the start.

A way to document code for future reference.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

An Event

An action taken by the user to interact with what is being displayed on the screen, such as entering user input, clicking buttons, or selecting menu options.

A scheduled occurrence that takes place at a specific time and location.

A notification sent to users about updates or changes in the system.

A background process that runs without user interaction.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Screen

A user interface element containing other UI elements visible at any one time.

A type of hardware used to display images.

A software application for editing images.

A method for organizing files on a computer.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

console.log

A command to display the value of a variable or a message to help identify program status or errors.

A method to create a new variable in JavaScript.

A function to terminate a program immediately.

A command to read user input from the console.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

GUI

Graphical User Interface. Parts displayed on screen that can be interacted with or seen.

General User Interaction. A method for users to communicate with software.

Graphical Utility Interface. A tool for managing system resources visually.

Global User Integration. A framework for connecting users across platforms.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Event-driven program

An algorithm detailing events that trigger actions, controlled by user input, text input, and networking requests.

A program that runs in a continuous loop until a specific condition is met.

A sequence of instructions that executes in a predetermined order without user interaction.

A type of software that only processes data in batch mode without real-time input.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Decomposition

Breaking down a problem or program into pieces to make solving or creating it more manageable.

Combining multiple problems into a single solution for efficiency.

Ignoring the complexities of a problem to find a quick solution.

Creating a detailed plan before starting to solve a problem.

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