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Unity 3D Game Basics

Authored by Karen Hersh

Computers

9th - 12th Grade

Used 3+ times

Unity 3D Game Basics
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11 questions

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1.

MULTIPLE CHOICE QUESTION

5 mins • 5 pts

Media Image

What is a prefab?

It's a template for an object in a game.

It's something that allows a GameObject to be affected by physics.

It's something that defines the shape of a GameObject for the purposes of physical collisions.

It's a window that displays all the GameObjects in the current scene.

2.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

What is a Collider component?

It's a template for an object in a game.

It's something that allows a GameObject to be affected by physics.

It's something that defines the shape of a GameObject for the purposes of physical collisions.

It's a window that displays all the GameObjects in the current scene.

3.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

What is a Rigidbody component?

It's a template for an object in a game.

It's something that allows a GameObject to be affected by physics.

It's something that defines the shape of a GameObject for the purposes of physical collisions.

It's a window that displays all the GameObjects in the current scene.

4.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

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A prefab includes all of the following EXCEPT...

The GameObject itself

Any components attached to the GameObject

Properties of the GameObject and its components

The scene

5.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

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What does the physics engine do in Unity?

Determines what players see while playing the game

Determines the shape of a GameObject

Determines how GameObjects behave when impacted by virtual forces

Lists what GameObjects are in the current scene

6.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

All of the following are properties in the Rigidbody component EXCEPT...

is Trigger

Mass

Drag

Use Gravity

7.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

All of the following are properties in a Collider component EXCEPT...

is Trigger

Center

Material

Mass

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