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KS2 Behavioral Psychology In Apps

Authored by Preston Luie

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KS2 Behavioral Psychology In Apps
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14 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is is "Chunking"

The process of converting actions into an unconscious routine

The process of forgetting a routine

The process of taking chunks out of a slice of pizza

The process of constructing a routine consciously

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How many elements are in the Habit loop?

2

8

3

5

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the components of the habit loop?

Eat, Sleep, Repeat

Cue, Routine, Reward

Soccer, Baseball, Hockey

Beginning, Middle, End

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a cue in the Habit Loop?

The cue is used to play billiards

The cue is at the end of the loop after the reward

The cue is the signifier for the brain which turns on the autopilot to a routine.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the different types of Routine

Left, Right, Center

Physical, Mental, Emotional

Real, Fake

Fiction, Non-fiction, Sci-fi

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

TRUE or FALSE: Positive reactions in the brain cause the habit to be stopped

TRUE

FALSE

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the Hook Model used for?

Creating habit formation in apps

Fishing

Go-karting

Tying a shoe

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