
4.d: Bringing CS Benefits to Life in the Classroom
Authored by Kurt Wismer
Instructional Technology
Professional Development

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12 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
1. What is the primary design goal of Scratch?
1. What is the primary design goal of Scratch?
Teach high school students Python
Help students build professional apps
Allow students to explore creativity through block-based coding
Simulate real-world engineering projects
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
2. Code.org and Scratch are both free tools for K–12 classrooms.
2. Code.org and Scratch are both free tools for K–12 classrooms.
True
False
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
3. Which feature makes Code.org especially useful for classroom teachers?
3. Which feature makes Code.org especially useful for classroom teachers?
Built-in assessments and curriculum by grade level
Requires advanced programming knowledge
Only works on mobile devices
Has no teacher dashboard or support
4.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
4. Which of the following learning goals can Scratch support?
4. Which of the following learning goals can Scratch support?
Storytelling and sequencing
Creative expression
Collaboration and sharing
Memorizing computer science vocabulary
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
5. You teach 3rd grade ELA and want students to retell a story in their own words. What’s a meaningful way to use Scratch?
5. You teach 3rd grade ELA and want students to retell a story in their own words. What’s a meaningful way to use Scratch?
Have students create interactive animations for each part of the story
Ask students to write an essay in Scratch's code editor
Assign them coding puzzles from Code.org only
Ask them to print Scratch code as a worksheet
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
6. Students need to know how to type formal code to use Code.org or Scratch.
6. Students need to know how to type formal code to use Code.org or Scratch.
True
False
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
7. Which of the following is a key benefit of using Scratch in the classroom?
7. Which of the following is a key benefit of using Scratch in the classroom?
Helps students memorize facts
Provides a blank canvas for storytelling, art, and music
Teaches college-level coding concepts
Tracks student attendance
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