Shader Graph Basics and Techniques

Shader Graph Basics and Techniques

Assessment

Interactive Video

Computers

9th - 12th Grade

Hard

Created by

Sophia Harris

FREE Resource

This video tutorial guides viewers through creating a customizable construction shader effect for games. It covers the shader's application in games like tower defense and RTS, demonstrating its versatility with different sprites. The tutorial provides a detailed step-by-step process for creating the shader using Shader Graph, including adding vertical segments and enhancing the effect with alternating directions and a glowing printing head. The video concludes with testing the shader in a game environment, showcasing its practical application.

Read more

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the main applications of the construction shader effect?

Generating random terrain

Enhancing construction visuals in games

Simulating day-night cycles

Creating realistic water effects

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which parameter allows you to change the number of vertical segments in the shader effect?

Segment Count

Alpha Blending

Color Intensity

Texture Resolution

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in creating a basic shader using Shader Graph?

Adding a gradient texture

Creating a new shader

Applying a color filter

Setting up a lighting model

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the context of Shader Graph, what does a 'step node' do?

It steps through a texture and shows values under a certain amount

It adjusts the brightness of the texture

It creates a gradient effect

It smooths out color transitions

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you achieve multiple vertical segments in the shader effect?

By increasing the texture resolution

By applying a color filter

By rotating the existing texture

By using a single texture

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What operation is used to alternate the construction direction in the shader?

Modulo

Subtraction

Division

Addition

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of adding a glowing printing head to the shader effect?

To increase the rendering speed

To enhance the visual appeal

To reduce memory usage

To simplify the shader code

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

By signing up, you agree to our Terms of Service & Privacy Policy

Already have an account?