Design Thinking

Design Thinking

University

8 Qs

quiz-placeholder

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Design Thinking

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Assessment

Quiz

Other

University

Medium

Created by

Jesus Jimenez Mejia

Used 2+ times

FREE Resource

8 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary goal of Design Thinking?

To create complex business models

To solve problems creatively with a user-centered approach

To maximize profits at any cost

To follow traditional business strategies

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a stage of Design Thinking?

Empathize

Define

Evaluate

Prototype

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In which stage do you focus on understanding the users and their needs?

Define

Empathize

Ideate

Prototype

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens during the "Ideate" stage?

You define the core problem

You test the final product

You generate multiple possible solutions

You build a prototype

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is prototyping important in Design Thinking?

It helps to create a final version of the product

It allows testing ideas quickly and cheaply

It eliminates the need for testing

It focuses only on market research

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the correct order of the Design Thinking stages?

Empathize → Define → Prototype → Test → Ideate

Define → Empathize → Test → Ideate → Prototype

Empathize → Define → Ideate → Prototype → Test

Prototype → Empathize → Define → Test → Ideate

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of these is an example of applying Design Thinking?

A company blindly copying its competitor’s product

A business conducting user interviews before designing a solution

A company launching a product without testing

A team skipping brainstorming to save time

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What makes Design Thinking different from traditional problem-solving?

It follows a fixed step-by-step business plan

It focuses only on making a profit

It is user-centered, iterative, and encourages experimentation

It avoids taking risks and trying new ideas