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Artificial Intelligence L1 Y8

Authored by Kim Webster

Computers

6th - 8th Grade

Used 2+ times

Artificial Intelligence L1 Y8
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the definition of Artificial Intelligence (AI)?

Machines that perform tasks automatically

Systems that can simulate human intelligence

Programs that only follow set instructions

Machines that only solve complex calculations

A game-playing strategy

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT an example of AI?

A spreadsheet calculating costs using formulas

An AI that recommends films based on your viewing habits

A customer service chatbot using rules to respond to queries

A computer vision system identifying objects in images

A chess-playing program analyzing past games

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of a model in AI?

To store data for future use

To represent real-world contexts for problem-solving

To control the flow of data

To generate random outputs

To replace the need for human decision-making

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of AI relies on large datasets to detect patterns and solve problems?

Rule-based model

Data-driven model

Reactive model

Predictive model

Learning-based model

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an example of generative AI?

A self-driving car recognizing traffic signs

A chatbot answering customer queries

An AI program that generates music in a composer’s style

A facial recognition system

A recommendation system for online shopping

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which AI approach is based on a set of instructions that do not adapt to new situations?

Rule-based approach

Data-driven approach

Neural network

Generative approach

Evolutionary algorithm

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is a data-driven approach beneficial in creating an AI system for playing chess?

It follows pre-defined strategies for each move

It can analyze more variations of moves than a rule-based system

It uses fewer resources for computation

It requires no historical data

It can only focus on a limited number of moves

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